IADE (College)
Developed by Gabriel Machado & Tomas Souza.
Development Time: 2 months and 5 days (W/O Documentation)
Responsabilities: General Gameplay System, Game design, Networking.
Ziniax Warriors (ZW), is a 3D third-person a high-poly Team based action game with gameplay inspired in Multiplayer Online Battle Arena(MOBA), ZW also counts with a Battle Royale mechanic such as a raging storm that after 2 minutes starts to increase size and pushes players to the middle of the arena encouraging them to fight to survive. The main outstanding point about ZW is that, differently from other MOBA in the market, ZW instead of having a preset of Warriors where the players can choose from, each player will be able to customise and create their own Warriors by choosing a body and a set of different abilities.
In ZW the players get teamed with other players to fight against another team in an arena. The team who eliminates the other team is the winner of that round. The team with the most rounds won out of a best of 5 is the winning team.
Ziniax Warriors is mainly inspired by “Battlerite”, “DOTA2”, and “League Of Legend”.
Technologies: Unreal 5
Programming Languages: C++ and Blueprints